BVA303 RESEARCH 30 MAY 2019 mapping assesment
30 MAY 2019
2500 words
Abstract is an overview of an essay or dissertation.
Look at a carnival setting - this could be a snap shot of the story frozen in time.
What about using the phonetic alphabet to create the character names? I have combined phonetic alphabet names for the Dog Tribe - this is to tie the characters together in a common thread and adds an element of humor my work. eg Victor Barco, Echo Echo. The Poogies all have names starting with 'p' to tie them together - eg Parsley Poogie, Pickles Poogie.
Mapping exercise due 14 July 5pm - email Kathryn
2500 words
- Intro: Aprox 2 paragraphs is a summary is going on to discuss
- Title is clear and relevant to project - add sub title - pick some key words from question.
- Proposed key question - is resolved and explained - integrate and start with this in the first sentence.
- Six arguments should be plenty - should be about topics i am doing - it is a statement (not a question) use examples to back this up. Tell reader how references are important to project.
- Choose examples that are relevant to my work.
- Methodology - Practice based research - can find more in library and Y drive resources.
- document findings as I go along - could easily forget - make sure blog is regularly updated.
- add citations as you go......saves a lot of work.
- Documentation - annotated texts - theory and history - cited APA. worth 10 marks.
Title : Victor Barco and the Poogie Hunters - Using visual storytelling to create environmental pollution awareness.
Dissertation Map -
1.
Introduction
2.
Topic Introduce key
question
Through the mediums of assemblage sculpture
and illustrative drawings how can I
create a visual story using anthropomorphic fantasy characters in a sculptural presentation and incorporate
environmental issues?
3.
Definition Define key
terms
Illustrative drawing -
drawings will form the basis of sculptures, they will be a good way to create
characters and also templates for scale of work for wire armatures etc.
Sculpture -
specifically figurative sculpture of a small scale i.e. 20 cm or similar. (I
won't limit myself on scale).
Visual Story Telling - telling
a story without words.
Narrative -
there will be a story to tell with my art work.
Anthropomorphic -
ascribing human attributes or traits to non-human things i.e animals,
objects.
Fantasy -
wanting to create a fantastic world of new creatures, a new take on an old
character.
Assemblage-
use of materials and where they can be sourced from.
4.
Rationale Explain why
topic is of interest
I am interested in the topic of storytelling as a visual
medium. I want to use a medium that an audience can view and enjoy
(hopefully) and with the goal of being able to market my art work in the
future. To have a message within my work I would like to add the idea of
recycling and raise environmental issues such as plastic waste.
5.
Methodology Explain
proposed methodology
main method is Practice Based Research
As an artist I want to share my ideas with a viewer or
audience. A short back story and list of characters will be used for me to create the work as well as exploring ways to display for the viewer so it reads as a story.
Using new, found and recycled materials, papier mâché and
polymer clay to create a variety of experiments leading to a finished project.
Find some objects to explore as an assemblage to
show as scene out of the story.
Explore using found material, fabric, plastics, wood,
metal, china etc.
Presentation or display ideas:
Dioramas, Book boxes, tins.
6.
Documentation Outline
proposed approach to documentation
Recording and assessing work as I go, researching relevant
theorists and contemporary art practitioners.
Keep a blog alongside practical explorations and
experiments.
Photographing work.
7.
Arguments State main
arguments related to questioning
As a
visual artist I would like to share my ideas with a viewer. I think that the
narrative in artwork is making a resurgence and want to explore what
contemporary artists are up to. The age old issue of good vs. evil and
the choices we make as people and what causes us to make those
choices.
Further thoughts on the project are to incorporate stop motion, this might be
to introduce the characters and story and use as a show reel for a final
display. Time is an issue and this might not be achievable given it is at the end of May. I think that it will be better to concentrate of how the characters and limited text blurbs could be used to create a set of dioramas. I will be doing this for the second exhibition.
Abstract is an overview of an essay or dissertation.
Start
writing a story-line - get ideas going.
Look at a carnival setting - this could be a snap shot of the story frozen in time.
What about using the phonetic alphabet to create the character names? I have combined phonetic alphabet names for the Dog Tribe - this is to tie the characters together in a common thread and adds an element of humor my work. eg Victor Barco, Echo Echo. The Poogies all have names starting with 'p' to tie them together - eg Parsley Poogie, Pickles Poogie.
To make
my work credible within the environmental message I will try to use mainly
recycled materials in the making of work.
8.
Organization Outline how
your research may be organized
Writing a short story
and creating a set of characters to work with.
Drawing the rough set of
characters and setting.
Research will be
achieved by several investigations into the finding, use and assemblage of
materials to create characters and a setting for the first exhibition.
Visit second hand shops
to find materials as well as what I have on hand at home.
Gather a group of
objects and assemble to begin creating a diorama scene
Through the mediums of assemblage sculpture and illustrative drawings how can I create a visual story using anthropomorphic fantasy characters in a sculptural diorama presentation and incorporate environmental issues?
Title : Victor Barco and the Poogie Hunters - Using visual storytelling to create environmental pollution awareness.
Working on Six arguments:
1. I argue that found objects and handmade anthropomorphic characters assembled together are a successful medium and method to highlight plastic pollution issues in our environment.
2. I argue that the use of found materials and collecting objects is part of creative process
3. I argue that inconsistent scale helps support the fantasy elements of the characters.
4. The use of facial expressions in my anthropomorphic characters are an aspect of the work.
5. The use of assemblage and found objects crosses the boundaries of craft versus art practice.
6. I argue that a diorama setting is a way to present my project in regards to site and the gallery. Dioramas have been around since 1822 as a set of miniature scenes. https://www.britannica.com/art/diorama
Diorama
ARTISTIC REPRESENTATION
Diorama, three-dimensional exhibit, often miniature in scale, frequently housed in a cubicle and viewed through an aperture. It usually consists of a flat or curved back cloth on which a scenic painting or photograph is mounted. Flat or solid objects are placed in front of the back cloth, and coloured transparent gauze or plastic drop curtains are used to heighten the three-dimensional effect. A considerable improvement in perspective is achieved by the addition of stage borders or wings. The rigorous application of the laws of perspective is essential to the success of the exhibit. The skillful use of lighting also heightens the effect and was deployed memorably in shows such as the Eidophusikon of Philip James de Loutherbourg during the 18th century.
True dioramas, used for peep shows and the like, probably originated before the 19th century; but credit for the development of the diorama is usually given to Louis-Jacques-Mandé Daguerre, a French scenic painter, physicist, and inventor of the daguerreotype, who, with his coworker Charles-Marie Bouton, in 1822 opened an exhibition in Paris that he called the Diorama. Daguerre’s techniques survive in contemporary dioramas, which are often employed in museums and may depict any subject on any scale.
The word diorama may also refer to a length of painted canvas depicting a scene or landscape. Such a canvas, sometimes called a rolled panorama, is slowly rolled across a stage, either horizontally or vertically, to depict movement through space. In the 19th century these displays either accompanied lectures (usually about travel or current events) or created the illusion of motion as an accompaniment to dramas. The American artist John Banvard’s depiction of a trip along the Mississippi River was 1,200 feet (370 metres) in length. (See also cyclorama.)
CITE
- Contributor:The Editors of Encyclopaedia Britannica
- Article Title:Diorama
- Website Name:Encyclopædia Britannica
- Publisher:Encyclopædia Britannica, inc.
- Date Published:November 12, 2018
- URL:https://www.britannica.com/art/diorama
- Access Date:May 29, 2019
Craft vs art practice - looking back at materials and play - inventiveness - collecting practice - limitation creativity. Scale - museum practice - site choices - inconstant scale - fantastical elements - found object .
(from 1st assessment)
As a visual artist I would like to share my ideas with a viewer as I have an interest in oral and visual storytelling.
Narratives in artwork is making a resurgence and want to explore what contemporary artists are up to.
The creation of Victor Barco and the Poogie Hunters involves a group of characters, the dog Tribe are the villains and antagonists, a product of a few greedy corporate leaders looking for a short-term gain in manufacturing unsustainable plastics.
The Poogies are the likable little heroes and protagonists along with their dog friend and protector, Tango, who has left the Tribe, together they clean their world one piece at a time. Their world they inhabit is dystopian, the Tribe have no interest in conservation and willingly hunt and eat Poogies when they can, scavenging and stealing from town to town.
The plot is set through a visual series of chapter headings such as ‘The Tribe arrives’ and ‘The Carousel Trap’.
At this stage of the project I will reveal chapters to coincide with exhibitions ending with a finale at the final one.
Semiotics - the language of symbols
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